Fedora 7: Source RPMs |
| arcem |
 |
1.10-2.cvs_20070611.fc7.drb |
src |
ArcEm is a Acorn Archimedes A400 hardware emulator that is highly portable. As
it's a hardware emulator it's capable of running multiple operating systems
including RISC OS 3.XX and ARM Linux. ArcEm requires either a RISC OS 3.XX or
ARM Linux ROM to fully function. Only the Linux ROM can be legally included. |
Applications/Emulators |
1599012 bytes |
| bubbros |
 |
1.6-1.fc7.drb |
src |
This is a direct clone of the MacOS game Bub & Bob of McSebi. Thanks Sebi for
all the cool graphics and sounds!
Features:
* 1 to 10 players -- the best fun is with at least 3 players!
* Same gameplay as the famous McSebi's Bub & Bob.
* Over-the-network game and/or up to 3 players on the same computer.
* Completely original crazy bonuses!
* Capture other players in a bubble!
* New levels, including a random level generator! |
Amusements/Games |
9070999 bytes |
| dega-sdl |
 |
1.12-2.fc7.drb |
src |
Dega/SDL is a linux port to the original Dega Sega
Master System / Mark III / Game Gear emulator for DOS. |
Applications/Emulators |
101084 bytes |
| desmume |
 |
0.7.3-4.fc7.drb |
src |
DeSmuME is a Nintendo DS emulator running homebrew demos and commercial games. |
Applications/Emulators |
745514 bytes |
| dgen-sdl |
 |
1.23-2.drb7 |
src |
DGen/SDL is a semi-fantastic emulator for Unix-esque operating systems
supported by SDL library. It produces a virtual environment in which
Sega Genesis (MegaDrive outside the US) games may run with fairly
accurate audio and video. |
Applications/Emulators |
348778 bytes |
| doc |
 |
2.2.3-3.fc7.drb |
src |
Doc is an automated tool for verifying (to an extent) that a domain
is configured and functioning correctly. It makes no attempt to
validate the data inside a domain, only the structure. The only
required parameter is the valid domain name of an existing domain. |
Applications/Internet |
29059 bytes |
| dribble-release |
 |
5-3 |
src |
http://dribble.org.uk is a repository of distributable software for Fedora
Linux. It should be used in conjunction with Fedora Extras and the Livna
Repository.
This RPM contains the repository's public GPG key and yum configuration. |
System Environment/Base |
6162 bytes |
| dvd-slideshow |
 |
0.8.0-2.fc7.drb |
src |
dvd-slideshow is a group of Linux commandline programs that create a
slideshow style dvd from groups of pictures. Slideshow videos can be made from
a directory or some online photo albums. You can add fancy effects like fades,
titles, and the Kenburns effect (slowly zooming and panning at the same time)
along with audio to make your slideshows even nicer. There is also a script
which generates a menu for your dvd (dvd-menu). |
Applications/Multimedia |
128198 bytes |
| DVDAuthorWizard |
 |
1.4.6-1.fc7.drb |
src |
DVD Author Wizard will allow you to create a DVD from one or more DVD
compatible MPEG-2 files. It is designed to be very easy to use. All you need to
do is add one or multiple files to the playlist and answer the questions that
follow. |
Applications/Multimedia |
579451 bytes |
| DVDRipOMatic |
 |
0.95-4.fc7.drb |
src |
DVD Rip-O-Matic is a simple DVD-to-XviD ripping application developed by Dik
Takken. The wizard was designed to be very easy to use; it automatically
detects the optimal settings for you. It should also produce very high quality
AVI files, even if you have no idea what the settings mean and just use it in
the next-next-next-finish way. |
Applications/Multimedia |
77126 bytes |
| e-uae |
 |
0.8.29-0.9.wip4.fc7.drb |
src |
E-UAE is an Amiga Emulator based on UAE which attempts to bring all the
features of WinUAE to non Windows platforms. E-UAE includes almost
complete emulation of the custom chips, including AGA, bsdsocket
emulation, JIT compilation for X86 processors, emulation of the 68000 to
the 68060 as well as the FPUs. |
Applications/Emulators |
1142154 bytes |
| fakenes |
 |
0.5.8-4.fc7.drb |
src |
FakeNES is an Open Source NES emulator. It uses the excellent Allegro
multimedia library for input, graphics, and sound effects/music across
various platforms. It is written in 100% C, and was originally designed to
run on DOS and Microsoft Windows, but now features a POSIX build system as
well. There are also official builds available for Mac OS X. |
Amusements/Games |
287298 bytes |
| fceultra |
 |
0.98.13-0.4.pre.fc7.drb |
src |
FCE Ultra is a portable NES/Famicom emulator based on Bero's original
FCE source code. Large portions of it have been rewritten, resulting
in a much stabler and very compatible emulator. |
Applications/Emulators |
577767 bytes |
| Frodo |
 |
4.1b-4.fc7.drb |
src |
Frodo V4.1 is a free, portable C64 emulator for BeOS, Unix, MacOS,
AmigaOS, RiscOS and WinNT/95 systems.
This emulator focuses on the exact reproduction of special graphical
effects possible on the C64, and has therefore relatively high system
requirements. It should only be run on systems with at least a
PowerPC/Pentium/68060. Frodo is capable of running most games and
demos correctly, even those with FLI, FLD, DYCP, open borders,
multiplexed sprites, timing dependent decoders, fast loaders etc. 6510
emulation: All undocumented opcodes, 100 percent correct decimal mode,
instruction/cycle exact emulation. VIC emulation: Line-/cycle-based
emulation, all display modes, sprites with collisions/priorities, DMA
cycles, open borders, all $d011/$d016 effects. SID emulation:
Real-time digital emulation (16 bit, 44.1kHz), including filters (only
under BeOS, Linux, HP-UX, MacOS and AmigaOS). 1541 emulation: Drive
simulation in directories, .d64/x64 or .t64/LYNX files, or
processor-level 1541 emulation that works with about 95 percent of all
fast loaders and even some copy protection schemes. Other peripherals:
Keyboard and joystick (real joysticks (only under BeOS, Linux and
AmigaOS) or keyboard emulation). The full source code in C++ is
available. Frodo is freeware. |
Applications/Emulators |
391248 bytes |
| fuse-emulator-roms |
 |
1.2-1.fc7.drb |
src |
The Spectrum ROM files, for use with the Fuse Emulator. |
Applications/Emulators |
162173 bytes |
| gcube |
 |
0.4-2.drb7 |
src |
A Nintendo Gamecube emulator which uses SDL |
Applications/Emulators |
805326 bytes |
| gens |
 |
2.12-0.4.rc3.fc7.drb |
src |
Gens is a GPL emulator for the genesis, ported from win32
to BeOS and linux. It was the fastest on win32, and is pretty fast on linux. |
Applications/Emulators |
664841 bytes |
| gfceu |
 |
0.6.0-1.fc7.drb |
src |
GFCE Ultra is an intuitive interface for the popular Nintendo Emulator,
FCE Ultra. It is designed for the GNOME desktop, and allows the user to
easily play NES ROM images. Gfceu sports a number of features, including:
* Network play
* Custom input configuration
* Fullscreen support
* OpenGL support
* Sound support
* High compatibility, accurate emulation, and all the power of FCE Ultra!
GNOME FCE Ultra is developed and maintained by Lukas Sabota. |
Applications/Emulators |
39048 bytes |
| gnome-video-arcade |
 |
0.5.6-2.fc7.drb |
src |
GNOME Video Arcade is a MAME front-end for GNOME. |
Applications/Emulators |
966172 bytes |
| gnuboy |
 |
1.0.3-12.fc7.drb |
src |
gnuboy (all lowercase) is a portable program for emulating the Nintendo
GameBoy Color software platform. gnuboy is Free Software, distributed
under the terms of the GNU General Public License. Our goal is to provide
a great emulator that runs on many platforms and is accessible for
everyone's enjoyment. |
Applications/Emulators |
198612 bytes |
| KmPg2 |
 |
1.96-4.fc7.drb |
src |
KmPg2 is a user friendly MPEG2 encoding wizard that enables the user to easily
create high quality DVD compatible MPEG2 streams from any input video file. It
is designed to be easy to use, requiring little technical knowledge. The
wizard uses the powerful video processing tools and the MPEG encoder from the
MJPEGTools project. |
Applications/Multimedia |
80594 bytes |
| lha |
 |
1.14i-20.fc7.drb |
src |
LHA is an archiving and compression utility for LHarc/lha/lzh format archives. |
Applications/Archiving |
78514 bytes |
| libcapsimage |
 |
2.0.0-6.fc7.drb |
src |
Provides support for reading IPF files, an Amiga disk image format developed by
the Amiga Preservation Society, as part of the C.A.P.S. project. |
System Environment/Libraries |
153925 bytes |
| lxdream |
 |
0.8.3-3.fc7.drb |
src |
lxdream is a linux-based emulator of the Sega Dreamcast system. While it is
still in heavy development (and many features are buggy or unimplemented), it
is already capable of running many demos and some games. |
Applications/Emulators |
1104149 bytes |
| mamory |
 |
0.2.25-1.fc7.drb |
src |
Mamory is a set of useful functions for emulators related projects. It allows
easy inclusion of roms management features into these projects through a simple
API.
The distributed packages also contain a command line interface that use the
potential of the library libmamory.so. |
Applications/Emulators |
440489 bytes |
| mednafen |
 |
0.8.7-1.fc7.drb |
src |
A portable command-line driven, multi-system emulator which uses OpenGL and
SDL. It emulates the following:
* Atari Lynx
* Famicom
* GameBoy (Color)
* GameBoy Advance
* Neo Geo Pocket (Color)
* NES (NTSC & PAL)
* PC Engine
* TurboGrafx 16 (CD)
* SuperGrafx
* PC-FX
Mednafen has the ability to remap hotkey functions and virtual system
inputs to a keyboard, a joystick or both simultaneously. Save states are
supported, as is real-time game rewinding. Screen snapshots may be taken at the
press of a button and are saved in the popular PNG file format. To play Atari
Lynx games you will also need lynxboot.img which is not included for legal
reasons. |
Applications/Emulators |
2396234 bytes |
| megamario |
 |
1.5-1.fc7.drb |
src |
MegaMario is a clone of a well know platform game, featuring 25 new levels. In
the game you play Mario and your task is to free his brother Luigi, who was
captured by the evil Bowser. |
Amusements/Games |
3967752 bytes |
| mupen64 |
 |
0.5-5.fc7.drb |
src |
Mupen64 is a Nintendo 64 (N64) emulator designed to run on multiple operating
systems. In its current state, the emulator is highly compatible and uses a
plugin system. With the correct plugins ("correct" can be computer dependent),
it can achieve nearly perfect graphics and sound in many games. |
Applications/Emulators |
1997513 bytes |
| mupen64-ricevideo |
 |
6.1.0-3.drb7 |
src |
An OpenGL based graphics plugin for use with the Nintendo 64 emulator called
Mupen64 |
Applications/Emulators |
551779 bytes |
| nes_ntsc |
 |
0.2.0-1.drb7 |
src |
NES NTSC video filter. Pixel artifacts and color mixing play an important role
in NES graphics. Accepts pixels in native 6-bit NES palette format, or a 9-bit
format that includes the three color emphasis bits in PPU register $2001. Can
also output an RGB palette for use in a regular blitter |
System Environment/Libraries |
38861 bytes |
| Nestopia |
 |
1.37-0.3.pre5.fc7.drb |
src |
Nestopia is a portable open source NES/Famicom emulator written in C++. It's
designed to be as accurate as possible and supports a large number of
peripherals. The hardware is emulated at cycle-by-cycle granularity, ensuring
full support for software that do mid-scanline and other timing trickery.
Linux porting by R. Belmont. |
Applications/Emulators |
1941257 bytes |
| pangzero |
 |
1.3-1.fc7.drb |
src |
Pang Zero is a clone and enhancement of Super Pang, a fast-paced action game
that involves popping balloons with a harpoon. Currently up to 6 people can
play together. |
Amusements/Games |
3054752 bytes |
| plus4emu |
 |
1.2.5-3.fc7.drb |
src |
Plus4emu is an open source, portable emulator of the Commodore 264 family of
computers (C16, C116, and Plus/4), written in C++. It implements accurate, high
quality hardware emulation. |
Applications/Emulators |
364053 bytes |
| psemu-base |
 |
1.0-2.fc7.drb |
src |
Meta package for base psemu directories, primarily for plugins with various
playstation emulators. |
Applications/Emulators |
971 bytes |
| qmc2 |
 |
0.2-0.1.b1.fc7.drb |
src |
QMC2 is a Qt4 based UNIX MAME frontend supporting both XMAME and SDLMAME. |
Applications/Emulators |
1104011 bytes |
| raine |
 |
0.50.11-1.fc7.drb |
src |
Raine emulates some M68000, M68020, Z80 and M68705 arcade games and is mainly
focused on Taito and Jaleco games hardware. Raine can emulate many nice games
now, including new additions from Cave and other companies. |
Applications/Emulators |
1884266 bytes |
| SAASound |
 |
3.2-4.fc7.drb |
src |
Phillips SAA 1099 sound chip emulator library |
System Environment/Libraries |
303720 bytes |
| scottfree |
|
1.14-2.drb6 |
src |
ScottFree is an interpreter for Scott-Adams-format text adventure games
(remember those?). It reads and executes TRS-80 format data files.
Most Adventure International Games are distributed as shareware and are
available from ftp://ftp.gmd.de/if-archive/scott-adams/ |
Amusements/Games |
15853 bytes |
| sdlmame |
 |
0124-1.fc7.drb |
src |
MAME stands for Multiple Arcade Machine Emulator. When used in conjunction
with an arcade game's data files (ROMs), MAME will more or less faithfully
reproduce that game on a PC.
The ROM images that MAME utilizes are "dumped" from arcade games' original
circuit-board ROM chips. MAME becomes the "hardware" for the games, taking
the place of their original CPUs and support chips. Therefore, these games
are NOT simulations, but the actual, original games that appeared in arcades.
MAME's purpose is to preserve these decades of video-game history. As gaming
technology continues to rush forward, MAME prevents these important "vintage"
games from being lost and forgotten. This is achieved by documenting the
hardware and how it functions, thanks to the talent of programmers from the
MAME team and from other contributors. Being able to play the games is just
a nice side-effect, which doesn't happen all the time. MAME strives for
emulating the games faithfully. |
Applications/Emulators |
16266215 bytes |
| sdlmame-data |
 |
0124-1.fc7.drb |
src |
Data files for the SDLMAME package. |
Amusements/Games |
4877787 bytes |
| sdlmame-data-artwork |
 |
0120-1.fc7.drb |
src |
Artwork used by the SDLMAME package. |
Amusements/Games |
2423572 bytes |
| sdlmame-data-roms |
 |
0120-1.fc7.drb |
src |
ROMs used for the SDLMAME package. |
Amusements/Games |
30097 bytes |
| sdlmame-data-samples |
 |
0120-1.fc7.drb |
src |
Sound samples for the SDLMAME package. |
Amusements/Games |
76647302 bytes |
| sdlmess |
 |
0124-1.fc7.drb |
src |
MESS is an acronym that stands for Multiple Emulator Super System. MESS will
more or less faithfully reproduce computer and console systems on a PC.
MESS emulates the hardware of the systems and sometimes utilizes ROM images to
load programs and games. Therefore, these systems are NOT simulations, but
the actual emulations of the hardware. |
Applications/Emulators |
29204282 bytes |
| sidplay-libs |
 |
2.1.1-6.fc7.drb |
src |
This package provides a software library for controlling emulation on the low
machine-level of a MOS Technology SID chip and a MOS Technology 6510 processor.
Physical emulation internally utilize the resid library or alternatively use
a hardware SID chip if the apropriate hardware ("hardsid") is installed. The
resid library is included with sidplay-libs. |
System Environment/Libraries |
1929062 bytes |
| simcoupe |
 |
1.0-2.fc7.drb |
src |
SimCoupe emulates an 8bit Z80 based home computer, released in 1989 by Miles
Gordon Technology. The SAM Coupe was largely spectrum compatible, with much
improved hardware |
Applications/Emulators |
733118 bytes |
| sl |
 |
3.03-2.fc7.drb |
src |
The sl (Steam Locomotive) command is a joke which displays a train on your
terminal when you accidentally type 'sl' instead of 'ls' |
Amusements/Graphics |
21860 bytes |
| smc |
 |
1.4.1-1.fc7.drb |
src |
Secret Maryo Chronicles is a 2D platform game that makes use of OpenGL and is
built upon SDL. It is similar to the classic game Super Mario. |
Amusements/Games |
24226482 bytes |
| smc-music |
 |
4.0-1.fc7.drb |
src |
Additional music for the game Secret Maryo Chronicles |
Amusements/Games |
29963510 bytes |
| sms_ntsc |
 |
0.2.3-2.fc7.drb |
src |
Sega Master System NTSC video filter. Reproduces the significant artifacts on
the vertical edges of some colors (upper left), and the general color mixing
(upper right). Contrast with RGB (lower right). Accepts pixels in 16-bit RGB
or 12-bit BGR (native Game Gear palette format). Can also output an RGB palette
for use in a regular blitter. |
System Environment/Libraries |
34036 bytes |
| snes_ntsc |
 |
0.2.2-2.fc7.drb |
src |
Super NES NTSC video filter. The main benefit is color mixing, as composite
video artifacts are less noticeable than on the NES. Accepts pixels in 16-bit
RGB or 15-bit BGR (native SNES format). |
System Environment/Libraries |
36854 bytes |
| stella |
 |
2.5.1-1.fc7.drb |
src |
The Atari 2600 Video Computer System (VCS), introduced in 1977, was
the most popular home video game system of the early 1980's. This
emulator will run most Atari ROM images, so that you can play your
favorite old Atari 2600 games in GNU/Linux. |
Applications/Emulators |
1328169 bytes |
| uade |
 |
2.09-2.fc7.drb |
src |
UADE plays old Amiga tunes through UAE emulation and a cloned m68k-assembler
Eagleplayer API. The player infrastructure of UADE is built on the ground work
of the Eagleplayer and Delitracker projects. UADE makes these external players
reusable on certain UNIX and other platforms. UADE contains a free
(as in freedom) implementation of Eagleplayer and Delitracker API for UNIX
variants. |
Applications/Multimedia |
2813066 bytes |
| vice |
 |
1.22-1.fc7.drb |
src |
An emulator for a variety of Commodore 8bit machines, including the C16, C64,
C128, VIC-20, PET (all models, except SuperPET 9000), Plus-4, CBM-II
(aka C610) |
Applications/Emulators |
6116967 bytes |
| wormsofprey |
 |
0.4.3-2.fc7.drb |
src |
Each player controls a team of worms and the purpose is to ellimate all the
other worms, for which each worm has a number of different weapons at his
disposal. Features: Multi-player with one player per computer, Completely new
graphics, Low bandwidth usage, Different game modes (death match, team play),
Ropes can be attached to any object, Rope can be released, Any number of ropes
and Multiple moving goals. |
Amusements/Games |
285618 bytes |
| wormsofprey-data |
 |
20051221-1.drb6 |
src |
Data for the game worms of prey |
Amusements/Games |
4217945 bytes |
| xcpc |
 |
0.0-0.6.20070122wip.fc7.drb |
src |
Xcpc is a portable Amstrad CPC464/CPC664/CPC6128 Emulator written in C.
It is designed to run on any POSIX system (Linux/BSD/UNIX-like OSes). |
Applications/Emulators |
499795 bytes |
| xroar |
 |
0.20-1.fc7.drb |
src |
A Dragon 32, Dragon 64 and Tandy CoCo emulator for Unix, Linux, GP32, MacOS X
and Windows32. It uses standard cassette images (".cas" files) and virtual
diskettes (".dsk" or ".vdk" files) but has its own snapshot format at the
moment (no ".pak" file support).
ROM images of the firmware are required for full emulation but a 3rd party
minimal firmware is included. |
Applications/Emulators |
200409 bytes |
| yabause |
 |
0.9.3-1.fc7.drb |
src |
Yabause is a Sega Saturn emulator. A popular console of the early 1990s. It
includes an 'emulated' Saturn BIOS which is compatible with at least some games
but optionally a real Saturn BIOS can be used, however it is not included. |
Applications/Emulators |
566010 bytes |
| yapeSDL |
 |
0.32.4-2.fc7.drb |
src |
YAPE is a rather decent plus/4 emulator. It has been developed for
several years by now and it is available in Windows and
multiplatform editions, although the latter lags several versions
behind the first. |
Applications/Emulators |
132903 bytes |
| zsnes |
 |
1.51-2.fc7.drb |
src |
This is an emulator for Nintendo's 16 bit console, called Super Nintendo
Entertainment System or Super Famicom. It features a pretty accurate emulation
of that system's graphic and sound capabilities.
The GUI enables the user to select games, change options, enable cheat codes
and to save the game state, even network play is possible. |
Applications/Emulators |
1083198 bytes |